Who is Lara Croft and when did she first appear in a videogame
Lara Croft as the lead protagonist of its video game Tomb Raider
3) How has Lara Croft and Tomb Raider moved beyond just being a videogame?
4) What devices can you play Lara Croft Go on?
5) What type of game is Lara Croft Go?
Lara Croft GO is a turn based puzzle-adventure set in a long-forgotten world.
6) How does Lara Croft Go use narrative (storyline) to make the game enjoyable for the audience?
7) What iconography can be found in Lara Croft Go? How does this help communicate the genre of the game?
8) What other characters or enemies feature in the game?
- James Rutland is one of the many enemines in the game and the final boss is the Queen of Venom
2) How does the character of Lara Croft reinforce female stereotypes in the media?
3) How does the character of Lara Croft subvert female stereotypes in the media?
4) Why do some people believe the videogames industry is sexist and needs to change?
5) Do you think Lara Croft is an empowering feminist icon or just another objectified woman designed to appeal to male gamers?
Industries
1) What does PEGI stand for?
2) What is PEGI's job?
3) Which company created Lara Croft Go?
4) What two popular videogame franchises were combined to create Lara Croft Go?
Lara Croft Go is the combination of two successful franchises – Lara Croft Tomb Raider and the Hitman Go mobile game.
5) What else is part of the Lara Croft/Tomb Raider franchise?
people might like play the game becasue is very innovtive compare to other games with it having a female main charater and it being 2d and the story still having the tromb raider game having some of the story can bring nostalgia to the people who played older game woth lara croft in it
2) Where and when might an audience play a game like Lara Croft Go? Think about the device it is played on and the times of the day someone might want to play the game.
3) How did Square Enix design Lara Croft to make it appealing to an audience?
4) Which of Blumler and Katz's Uses and Gratifications theory might apply to Lara Croft Go?
5) Who is the target audience for Lara Croft Go? How does brand loyalty contribute to this target audience?